#define __CADEX_PREVIEW_VISUALIZATION 1
#include <cadex/Base_Exception.hxx>
#include <cadex/Base_Settings.hxx>
#include <cadex/Base_String.hxx>
#include <cadex/LicenseManager_Activate.h>
#include <cadex/ModelData_ModelReader.hxx>
#include <cadex/ModelData_RepresentationSelector.hxx>
#include <cadex/ModelPrs_BackgroundStyle.hxx>
#include <cadex/ModelPrs_OffscreenViewPort.hxx>
#include <cadex/ModelPrs_Scene.hxx>
#include <cadex/ModelPrs_SceneNode.hxx>
#include <cadex/ModelPrs_SceneNodeFactory.hxx>
#include <cadex/ModelPrs_SceneNodeFactoryParameters.hxx>
#include <cadex/STEP_ReaderParameters.hxx>
#include <iostream>
#include "../../cadex_license.cxx"
using namespace std;
int main (int argc, char *argv[])
{
auto aKey = LicenseKey::Value();
if (!CADExLicense_Activate (aKey)) {
cerr << "Failed to activate CAD Exchanger license." << endl;
return 1;
}
if (argc != 3) {
cerr << "Usage: " << argv[0] << " <input_file> <output_file>, where:" << endl;
cerr << " <input_file> is a name of the STEP file to be read" << endl;
cerr << " <output_file> is a name of the PNG file to be write" << endl;
return 1;
}
const char* aSource = argv[1];
const char* aDest = argv[2];
if (!aReader.
Read (aSource, aModel)) {
cerr << "Failed to open and convert the file " << aSource << endl;
return 1;
}
Base_Settings::Default()->SetValue (Base_Settings::UseExceptions, true);
try {
auto aRootNode = aFactory.
CreateGraph (aModel, ModelData_RM_Any);
cerr << "Unable to attach viewport to scene" << endl;
return 1;
}
cerr << "Failed to write the file " << aDest << endl;
return 1;
}
cerr << theEx.
What() << endl;
return 1;
}
return 0;
}
Abstract base class for exceptions thrown from CAD Exchanger.
Definition: Base_Exception.hxx:34
const Base_UTF16String & What() const
Returns a message associated to the exception.
Definition: Base_Exception.cxx:61
Defines an RGBA color (with alpha channel).
Definition: ModelData_Color.hxx:34
Provides CAD Exchanger data model.
Definition: ModelData_Model.hxx:43
Reads any format that CAD Exchanger can import.
Definition: ModelData_ModelReader.hxx:33
void SetReaderParameters(const Base_ReaderParameters &theParameters)
Sets reader parameters.
Definition: ModelData_ModelReader.cxx:216
bool Read(const Base_UTF16String &theFilePath, ModelData_Model &theModel)
Reads the file at the specified path into the specified model.
Definition: ModelData_ModelReader.cxx:182
Defines background style.
Definition: ModelPrs_BackgroundStyle.hxx:32
Defines a viewport without any visible window (frame).
Definition: ModelPrs_OffscreenViewPort.hxx:50
void SetBackgroundStyle(const ModelPrs_BackgroundStyle &theStyle)
Sets a background style.
Definition: ModelPrs_OffscreenViewPort.cxx:326
void SetCameraProjectionType(ModelPrs_CameraProjectionType theProjectionType)
Sets a camera projection type.
Definition: ModelPrs_OffscreenViewPort.cxx:378
void Resize(unsigned int theWidth, unsigned int theHeight)
Resizes ViewPort.
Definition: ModelPrs_OffscreenViewPort.cxx:264
bool AttachToScene(const ModelPrs_Scene &theScene)
Attaches to ModelPrs_Scene.
Definition: ModelPrs_OffscreenViewPort.cxx:257
void FitAll()
Fit content to ViewPort size.
Definition: ModelPrs_OffscreenViewPort.cxx:300
bool GrabToImage(const Base_UTF16String &thePath) const
Grab to image in specified thePath.
Definition: ModelPrs_OffscreenViewPort.cxx:285
void SetCameraPositionType(ModelPrs_CameraPositionType thePositionType)
Sets a camera position type.
Definition: ModelPrs_OffscreenViewPort.cxx:384
Provides CAD Exchanger visualization structure.
Definition: ModelPrs_Scene.hxx:39
void AddRoot(ModelPrs_SceneNode &theNode)
Adds a root scene node.
Definition: ModelPrs_Scene.cxx:138
void Wait()
Waiting until all changes are applied by Update method.
Definition: ModelPrs_Scene.cxx:207
void Update(const Base_ProgressStatus &theProgressStatus=Base_ProgressStatus())
Applies changes of attached Scene Nodes.
Definition: ModelPrs_Scene.cxx:188
Creates a scene nodes and its children from input data model objects.
Definition: ModelPrs_SceneNodeFactory.hxx:53
ModelPrs_SceneNode CreateGraph(const ModelData_Model &theModel, ModelData_RepresentationMask theRepresentationMask)
Creates scene graph using ModelData_Model.
Definition: ModelPrs_SceneNodeFactory.cxx:735
void SetDisplayMode(ModelPrs_DisplayMode theMode)
Sets theMode as display mode.
Definition: ModelPrs_SceneNode.cxx:860
Defines parameters of the STEP_Reader.
Definition: STEP_ReaderParameters.hxx:27
BRepRepresentationType PreferredBRepRepresentationType() const
Returns the preferred type of B-Rep shape representation.
Definition: STEP_ReaderParameters.cxx:87
Defines classes, types, and global functions related to CAD Exchanger.
Definition: A3DSTestLib.hxx:22