Collects colors and materials attached to product structure elements, B-Rep and polygonal representations.
Colors and materials may be accessed by ModelData_Appearance class. Appearances may be used by a large variety of objects: scene graph elements, bodies and subshapes in B-Rep representation and mesh objects in Polygonal representation.
To learn more about appearances please have a look at Appearances Guide.
You can try this example with the following model:
./examples/models/as1.xml