Hide menu
Loading...
Searching...
No Matches
modeling/metadata/Program.cs

Refer to the Metadata Example.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2023, CADEX. All rights reserved.
//
// This file is part of the CAD Exchanger software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
using cadex;
using System;
using System.Runtime.InteropServices;
namespace metadata
{
class Program
{
// For more information see https://stackoverflow.com/questions/8836093/how-can-i-specify-a-dllimport-path-at-runtime
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern bool SetDllDirectory(string lpPathName);
static int Main(string[] args)
{
// Add runtime path to CAD Exchanger libraries (e.g. compiled with Visual Studio 2015)
SetDllDirectory("../../../../../../win64/vc14.1/bin");
string aKey = LicenseKey.Value();
// Activate the license (aKey must be defined in cadex_license.cs)
if (!LicenseManager.Activate(aKey))
{
Console.WriteLine("Failed to activate CAD Exchanger license.");
return 1;
}
// Create a simple box
// Color the box
ModelData_Shape.Iterator aFaceIt = new ModelData_Shape.Iterator(aBox, ModelData_ShapeType.ModelData_ST_Face);
int r = 10, g = 10, b = 250, a = 255;
while (aFaceIt.HasNext())
{
a -= 30;
ModelData_Shape aFace = aFaceIt.Next();
aBRep.SetAppearance(aFace, anApp);
}
// Change properties
ModelData_Part aPart = new ModelData_Part(aBRep, new Base_UTF16String("ColorBox"));
aTable.Add(new Base_UTF16String("Color"), new Base_UTF16String("Different"));
aPart.AddProperties(aTable);
aModel.AddRoot(aPart);
new ModelData_ModelWriter().Write(aModel, new Base_UTF16String("ColorBox.cdx"));
return 0;
}
}
}
Defines a Unicode (UTF-16) string wrapping a standard string.
Definition: Base_UTF16String.hxx:34
Creates B-Rep solid primitives.
Definition: ModelAlgo_TopoPrimitives.hxx:43
static ModelData_Solid CreateBox(double theDx, double theDy, double theDz)
Creates a box.
Definition: ModelAlgo_TopoPrimitives.cxx:86
Provides an interface to appearance which is a collection of visual styles.
Definition: ModelData_Appearance.hxx:39
Defines precise Boundary Representation of part.
Definition: ModelData_BRepRepresentation.hxx:39
void SetAppearance(const ModelData_Shape &theSubshape, const ModelData_Appearance &theAppearance)
Definition: ModelData_BRepRepresentation.cxx:698
Defines an RGBA color (with alpha channel).
Definition: ModelData_Color.hxx:34
Provides CAD Exchanger data model.
Definition: ModelData_Model.hxx:43
const ModelData_SceneGraphElement & AddRoot(const ModelData_SceneGraphElement &theElement)
Adds new root element into the scene graph.
Definition: ModelData_Model.cxx:830
Writes any format that CAD Exchanger can export.
Definition: ModelData_ModelWriter.hxx:33
bool Write(const ModelData_Model &theModel, const Base_UTF16String &theFilePath)
Writes the specified model to the file at the specified path.
Definition: ModelData_ModelWriter.cxx:143
Defines a leaf node in the scene graph hiearchy.
Definition: ModelData_Part.hxx:35
Defines a collection of properties.
Definition: ModelData_PropertyTable.hxx:40
void AddProperties(const ModelData_PropertyTable &theProperties)
Adds a property table to the element.
Definition: ModelData_SceneGraphElement.cxx:223
Iterates over subshapes in a shape.
Definition: ModelData_Shape.hxx:41
Base class of topological shapes.
Definition: ModelData_Shape.hxx:37
Defines a topological solid.
Definition: ModelData_Solid.hxx:31
Defines classes, types, and global functions related to CAD Exchanger.
Definition: A3DSTestLib.hxx:22
ModelData_ShapeType
Defines shape type.
Definition: ModelData_ShapeType.hxx:25