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modeling/brepprimitives/main.cxx

Refer to the B-Rep Primitives Example.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2023, CADEX. All rights reserved.
//
// This file is part of the CAD Exchanger software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
#include <cadex/LicenseManager_Activate.h>
#include <cadex/ModelAlgo_TopoPrimitives.hxx>
#include <cadex/ModelData_Axis2Placement.hxx>
#include <cadex/ModelData_BRepRepresentation.hxx>
#include <cadex/ModelData_Direction.hxx>
#include <cadex/ModelData_ModelWriter.hxx>
#include <cadex/ModelData_Part.hxx>
#include <cadex/ModelData_Solid.hxx>
#include <iostream>
#include "../../cadex_license.cxx"
using namespace std;
using namespace cadex;
static void AttachPrimitiveToModel (const char* theName,
const ModelData_Solid& thePrimitive,
ModelData_Model& theModel)
{
ModelData_Part aPart (ModelData_BRepRepresentation (thePrimitive), theName);
theModel.AddRoot (aPart);
}
static void CreateBox (ModelData_Point thePosition,
double Dx,
double Dy,
double Dz,
ModelData_Model& theModel)
{
ModelData_Solid aBox = ModelAlgo_TopoPrimitives::CreateBox (thePosition, Dx, Dy, Dz);
AttachPrimitiveToModel ("Box", aBox, theModel);
}
static void CreateSphere (ModelData_Point thePosition,
double theRadius,
ModelData_Model& theModel)
{
ModelData_Solid aSphere = ModelAlgo_TopoPrimitives::CreateSphere (thePosition, theRadius);
AttachPrimitiveToModel ("Sphere", aSphere, theModel);
}
static void CreateCylinder (ModelData_Point thePosition,
double theRadius,
double theHeight,
ModelData_Model& theModel)
{
ModelData_Axis2Placement anAxis (thePosition, ModelData_Direction::ZDir(), ModelData_Direction::YDir());
ModelData_Solid aCylinder = ModelAlgo_TopoPrimitives::CreateCylinder (anAxis, theRadius, theHeight);
AttachPrimitiveToModel ("Cylinder", aCylinder, theModel);
}
static void CreateCone (ModelData_Point thePosition,
double theRadius1,
double theRadius2,
double theHeight,
ModelData_Model& theModel)
{
ModelData_Axis2Placement anAxis (thePosition, ModelData_Direction::ZDir(), ModelData_Direction::YDir());
ModelData_Solid aCone = ModelAlgo_TopoPrimitives::CreateCone (anAxis, theRadius1, theRadius2, theHeight);
AttachPrimitiveToModel ("Cone", aCone, theModel);
}
static void CreateTorus (ModelData_Point thePosition,
double theMinRadius,
double theMaxRadius,
ModelData_Model& theModel)
{
ModelData_Axis2Placement anAxis (thePosition, ModelData_Direction::ZDir(), ModelData_Direction::YDir());
ModelData_Solid aTorus = ModelAlgo_TopoPrimitives::CreateTorus (anAxis, theMaxRadius, theMinRadius);
AttachPrimitiveToModel ("Torus", aTorus, theModel);
}
int main()
{
auto aKey = LicenseKey::Value();
// Activate the license (aKey must be defined in cadex_license.cxx)
if (!CADExLicense_Activate (aKey)) {
cerr << "Failed to activate CAD Exchanger license." << endl;
return 1;
}
// Create a model
// Create box
CreateBox (ModelData_Point(10., 0., 0.),
8., 8., 8.,
aModel);
// Create sphere
CreateSphere (ModelData_Point (0., 10., 0.),
4.,
aModel);
// Create cylinder
CreateCylinder (ModelData_Point (-10., 0., 0.),
4., 8.,
aModel);
// Create cone
CreateCone (ModelData_Point (0., -10., 0.),
3., 5., 7.,
aModel);
// Create torus
CreateTorus (ModelData_Point (0., 0., 0.),
2., 3.,
aModel);
// Save the result
if (!aWriter.Write (aModel, "Primitives.cdx")) {
cout << "Unable to save the model!" << endl;
return 1;
}
return 0;
}
Defines a right-hand axis placement in 3D.
Definition: ModelData_Axis2Placement.hxx:38
Defines precise Boundary Representation of part.
Definition: ModelData_BRepRepresentation.hxx:39
Provides CAD Exchanger data model.
Definition: ModelData_Model.hxx:43
const ModelData_SceneGraphElement & AddRoot(const ModelData_SceneGraphElement &theElement)
Adds new root element into the scene graph.
Definition: ModelData_Model.cxx:830
Writes any format that CAD Exchanger can export.
Definition: ModelData_ModelWriter.hxx:33
bool Write(const ModelData_Model &theModel, const Base_UTF16String &theFilePath)
Writes the specified model to the file at the specified path.
Definition: ModelData_ModelWriter.cxx:143
Defines a leaf node in the scene graph hiearchy.
Definition: ModelData_Part.hxx:35
Defines a 3D point.
Definition: ModelData_Point.hxx:295
Defines a topological solid.
Definition: ModelData_Solid.hxx:31
Defines classes, types, and global functions related to CAD Exchanger.
Definition: A3DSTestLib.hxx:22