using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace remeshing
{
{
public MeshReplacementVisitor()
{
RootReplacements = new Dictionary<ModelData_Part, ModelData_Part>();
}
{
myInstances.Push(theInstance);
return true;
}
{
myInstances.Pop();
}
{
{
return;
}
if (myReplacedParts.ContainsKey (thePart) && myInstances.Count > 0)
{
myInstances.Peek().SetReference (myReplacedParts[thePart]);
return;
}
aNewPart.AddPMI (thePart.
PMI());
{
aNewPart.AddToLayer (anIt.Next());
}
if (myInstances.Count == 0)
{
RootReplacements.Add(thePart, aNewPart);
}
else
{
myReplacedParts.Add (thePart, aNewPart);
myInstances.Peek().SetReference (aNewPart);
}
}
public Dictionary<ModelData_Part, ModelData_Part> RootReplacements { get; private set; }
private Stack<ModelData_Instance> myInstances = new Stack<ModelData_Instance>();
private Dictionary<ModelData_Part, ModelData_Part> myReplacedParts = new Dictionary<ModelData_Part, ModelData_Part>();
}
class Program
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern bool SetDllDirectory(string lpPathName);
static int Main(string[] args)
{
SetDllDirectory("../../../../../../win64/vc14.1/bin");
string aKey = LicenseKey.Value();
if (!LicenseManager.Activate(aKey))
{
Console.WriteLine("Failed to activate CAD Exchanger license.");
return 1;
}
if (args.Length != 2)
{
Console.WriteLine("Usage: " + System.Reflection.Assembly.GetExecutingAssembly().Location
+ " <input_file> <output_file>, where:");
Console.WriteLine(" <input_file> is a name of the SLD file to be read");
Console.WriteLine(" <output_file> is a name of the VRML file to be written");
return 1;
}
string aSource = args[0];
string aDest = args[1];
Console.WriteLine("Conversion started...");
{
Console.WriteLine("Failed to open and convert the file " + aSource);
return 1;
}
MeshReplacementVisitor aVisitor = new MeshReplacementVisitor();
List <ModelData_SceneGraphElement> aNewRoots = new List<ModelData_SceneGraphElement>();
{
var aRoot = anIt.Next();
{
Debug.Assert(aVisitor.RootReplacements.ContainsKey(aRootPart), "Part was not processed");
aNewRoots.Add(aVisitor.RootReplacements[aRootPart]);
}
else
{
aNewRoots.Add(aRoot);
}
}
{
aModel.AddRoot (aNewRoot);
}
{
Console.WriteLine("Failed to convert and write the file to specified format");
return 1;
}
return 0;
}
}
}
Defines a Unicode (UTF-16) string wrapping a standard string.
Definition: Base_UTF16String.hxx:34
Computes a polygonal representation from a B-Rep one.
Definition: ModelAlgo_BRepMesher.hxx:48
void Compute(const ModelData_Model &theModel, bool theEnforceAddition=false) const
Computes polygonal representations for all parts in the model.
Definition: ModelAlgo_BRepMesher.cxx:478
Defines parameters used by the B-Rep mesher.
Definition: ModelAlgo_BRepMesherParameters.hxx:33
Granularity
Defines target accuracy of the mesh to be generated.
Definition: ModelAlgo_BRepMesherParameters.hxx:35
Base_UTF16String Name() const
Definition: ModelData_BaseObject.cxx:218
bool IsNull() const
Returns true if the object is nullified.
Definition: ModelData_BaseObject.cxx:256
Defines an occurrence of assembly or part in a scene graph.
Definition: ModelData_Instance.hxx:34
Iterator over scene graph elements.
Definition: ModelData_Model.hxx:138
Provides CAD Exchanger data model.
Definition: ModelData_Model.hxx:43
void Clear()
Clears the model contents.
Definition: ModelData_Model.cxx:801
void Accept(ElementVisitor &theVisitor) const
Accepts a visitor.
Definition: ModelData_Model.cxx:882
Reads any format that CAD Exchanger can import.
Definition: ModelData_ModelReader.hxx:33
bool Read(const Base_UTF16String &theFilePath, ModelData_Model &theModel)
Reads the file at the specified path into the specified model.
Definition: ModelData_ModelReader.cxx:182
Writes any format that CAD Exchanger can export.
Definition: ModelData_ModelWriter.hxx:33
bool Write(const ModelData_Model &theModel, const Base_UTF16String &theFilePath)
Writes the specified model to the file at the specified path.
Definition: ModelData_ModelWriter.cxx:143
Defines a leaf node in the scene graph hiearchy.
Definition: ModelData_Part.hxx:35
ModelData_BRepRepresentation BRepRepresentation() const
Definition: ModelData_Part.cxx:360
Iterator over layers this element belongs to.
Definition: ModelData_SceneGraphElement.hxx:65
bool HasNext() const
Returns true if iterator points to valid element.
Definition: ModelData_SceneGraphElement.cxx:305
Base class for part, instance and assembly.
Definition: ModelData_SceneGraphElement.hxx:39
ModelData_Appearance Appearance() const
Returns the scene graph element's own appearance.
Definition: ModelData_SceneGraphElement.cxx:120
ModelData_PMITable PMI() const
Returns a PMI table.
Definition: ModelData_SceneGraphElement.cxx:255
ModelData_PropertyTable Properties() const
Returns a property table.
Definition: ModelData_SceneGraphElement.cxx:338
Defines classes, types, and global functions related to CAD Exchanger.
Definition: A3DSTestLib.hxx:22