exploring/bom/main.cxx

Refer to the Bill of Materials (BOM) Example.

// ****************************************************************************
// $Id$
//
//
// This file is part of the CAD Exchanger software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
#include <iostream>
#include <unordered_map>
using namespace std;
typedef unordered_map<ModelData_SceneGraphElement, size_t, ModelData_BaseObjectHash> SGEMapType;
const char* PrintSGEType (const ModelData_SceneGraphElement& theSGE)
{
if (theSGE.IsOfType<ModelData_Part>()) {
return "Part";
} else if (theSGE.IsOfType<ModelData_Assembly>()) {
return "Assembly";
} else if (theSGE.IsOfType<ModelData_Instance>()) {
return "Instance";
}
return "Undefined";
}
class SceneGraphVisitor : public ModelData_Model::ElementVisitor
{
public:
SceneGraphVisitor () : myNestingLevel (0)
{
}
void PrintCounts()
{
cout << endl << "Total:" << endl << "name | type | count" << endl;
for (auto it = mySGEMap.begin(); it != mySGEMap.end(); ++it) {
cout << (*it).first.Name() << " | " <<
PrintSGEType ((*it).first) << " | " <<
(*it).second << endl;
}
}
protected:
void operator() (const ModelData_Part& thePart) override
{
PrintName ("Part", thePart.Name());
UpdateTable (thePart);
}
bool VisitEnter (const ModelData_Assembly& theAssembly) override
{
PrintName ("Assembly", theAssembly.Name());
UpdateTable (theAssembly);
++myNestingLevel;
return true;
}
void VisitLeave (const ModelData_Assembly&) override
{
--myNestingLevel;
}
bool VisitEnter (const ModelData_Instance& theInstance) override
{
PrintName ("Instance", theInstance.Name());
++myNestingLevel;
return true;
}
void VisitLeave (const ModelData_Instance&) override
{
--myNestingLevel;
}
private:
void PrintName (const char* theSGElement, const Base_UTF16String& theName)
{
for (size_t i = 0; i < myNestingLevel; ++i) {
cout << "--- ";
}
if (!theName.IsEmpty()) {
cout << theSGElement << ": " << theName << endl;
} else {
cout << theSGElement << ": <noname>" << endl;
}
}
void UpdateTable (const ModelData_SceneGraphElement& theSGEElement)
{
if (!mySGEMap.insert (make_pair (theSGEElement, 1)).second) {
++mySGEMap[theSGEElement];
}
}
size_t myNestingLevel;
SGEMapType mySGEMap;
};
int main (int argc, char *argv[])
{
return 1;
}
// Get the input
if (argc != 2) {
cerr << "Usage: " << argv[0] << " <input_file>, where:" << endl;
cerr << " <input_file> is a name of the XML file to be read" << endl;
return 1;
}
const char* aSource = argv[1];