Defines parameters which using by ModelPrs_SceneNodeFactory. More...
#include <cadex/ModelPrs_SceneNodeFactoryParameters.hxx>
Public Types | |
typedef cadex::internal::ModelPrs_SceneNodeFactoryParametersImpl | ImplType |
Public Member Functions | |
ModelPrs_SceneNodeFactoryParameters (const ModelAlgo_BRepMesherParameters &theBRepParams=ModelAlgo_BRepMesherParameters()) | |
Constructor. | |
void | SetMesherParameters (const ModelAlgo_BRepMesherParameters &theParameters) |
Sets a mesher parameters. | |
const ModelAlgo_BRepMesherParameters & | MesherParameters () const |
Returns a mesher parameters. | |
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void | Nullify () |
Resets reference to implementation object. | |
bool | IsNull () const |
Returns true if the object is nullified. | |
operator bool () const | |
Casts the object to the bool type. | |
internal::Base_HandledObject * | Impl () const |
Return a handle to backend (reserved for internal use). | |
Additional Inherited Members | |
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Base_PublicObject (const internal::Base_HandledObject *theObject) | |
Constructor (reserved for internal use). | |
template<typename T > | |
T * | GetOrCreateImpl () |
Reserved for internal use. | |
Defines parameters which using by ModelPrs_SceneNodeFactory.
A factory parameters class contains a shared pointer to its internal implementation, so simple copying an object will just copy a shared pointer. Therefore any modification of the copied object will propagate to original object.