Defines an occurrence of assembly or part in a scene graph. More...
Public Types | |
typedef cadex::internal::ModelData_InstanceImpl | ImplType |
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typedef cadex::internal::ModelData_SceneGraphElementImpl | ImplType |
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typedef int | IdType |
Defines a type identifier. | |
Public Member Functions | |
ModelData_Instance () | |
ModelData_Instance (initialized) | |
ModelData_Instance (ImplType *theImpl) | |
ModelData_Instance (const Base_UTF16String &theName) | |
ModelData_Instance (const ModelData_SceneGraphElement &theElement, const Base_UTF16String &theName=Base_UTF16String()) | |
ModelData_Instance (const ModelData_SceneGraphElement &theElement, const ModelData_Transformation &theTrsf, const Base_UTF16String &theName=Base_UTF16String()) | |
void | SetReference (const ModelData_SceneGraphElement &theElement) |
Sets a referenced object. More... | |
ModelData_SceneGraphElement | Reference () const |
Returns the referenced object. More... | |
void | SetTransformation (const ModelData_Transformation &theTrsf) |
Sets transformation matrix. | |
bool | HasTransformation () const |
Returns true if the instance has an explicitly attached transformation matrix. More... | |
const ModelData_Transformation & | Transformation () const |
Returns the transformation matrix. More... | |
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ModelData_SceneGraphElement () | |
Constructor. More... | |
void | SetAppearance (const ModelData_Appearance &theAppearance) |
Sets appearance of the scene graph element. More... | |
ModelData_Appearance | Appearance () const |
Returns the scene graph element's own appearance. More... | |
void | AddProperties (const ModelData_PropertyTable &theProperties) |
Adds a property table to the element. More... | |
ModelData_PropertyTable | Properties () const |
Returns a property table. | |
void | AddPMI (const ModelData_PMITable &thePMI) |
Adds a PMI table to the element. More... | |
ModelData_PMITable | PMI () const |
Returns a PMI table. | |
void | AddToLayer (const ModelData_Layer &theLayer) |
Adds element to layer. | |
void | Accept (ModelData_Model::ElementVisitor &theVisitor) const |
Accepts an element visitor. More... | |
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ModelData_BaseObject () | |
Constructor. More... | |
IdType | TypeId () const |
Returns an object type id. More... | |
template<typename T > | |
bool | IsOfType () const |
Returns true if the object has a type T. More... | |
void | SetName (const Base_UTF16String &theName) |
Sets an object name. More... | |
Base_UTF16String | Name () const |
void | SetUuid (const Base_Uuid &theUuid) |
Base_Uuid | Uuid () const |
void | Nullify () |
Resets reference to implementation object. More... | |
bool | IsNull () const |
Returns true if the object is nullified. More... | |
operator bool () const | |
Casts the object to the bool type. More... | |
internal::ModelData_BaseObjectImpl * | Impl () const |
Return a handle to backend (reserved for internal use). | |
const internal::Base_Handle & | HImpl () const |
template<typename T > | |
T * | Impl () const |
Reserved for internal use. | |
Static Public Member Functions | |
static IdType | GetTypeId () |
Additional Inherited Members | |
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ModelData_SceneGraphElement (const internal::ModelData_BaseObjectImpl *theImpl) | |
Constructor (reserved for internal use). | |
ModelData_SceneGraphElement (const internal::ModelData_BaseObjectImpl *theImpl, const Base_UTF16String &theName) | |
Constructor (reserved for internal use). | |
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ModelData_BaseObject (const internal::ModelData_BaseObjectImpl *theImpl) | |
Constructor (reserved for internal use). | |
ModelData_BaseObject (const internal::ModelData_BaseObjectImpl *theImpl, const Base_UTF16String &theName) | |
Constructor (reserved for internal use). | |
template<typename T > | |
T * | GetOrCreateImpl () |
Reserved for internal use. | |
Defines an occurrence of assembly or part in a scene graph.
Instance contains a reference to another element part or assembly and is used to share data, e.g. two instances can share the same part adding own transformations.
cadex::ModelData_Instance::ModelData_Instance | ( | ) |
If theToInitialize is false then creates a null object (see IsNull()).
bool cadex::ModelData_Instance::HasTransformation | ( | ) | const |
Returns true if the instance has an explicitly attached transformation matrix.
Returns true if the matrix has been assigned with SetTransformation() and false otherwise.
ModelData_SceneGraphElement cadex::ModelData_Instance::Reference | ( | ) | const |
Returns the referenced object.
Returns null if the instance does not refer to any object.
void cadex::ModelData_Instance::SetReference | ( | const ModelData_SceneGraphElement & | theElement | ) |
Sets a referenced object.
const ModelData_Transformation & cadex::ModelData_Instance::Transformation | ( | ) | const |
Returns the transformation matrix.
If the matrix has not been explicitly assigned with SetTransformation() then creates and explicitly assigns an identity matrix.