#include <cadex/LicenseManager_Activate.h>
#include <cadex/ModelData_Body.hxx>
#include <cadex/ModelData_BodyList.hxx>
#include <cadex/ModelData_BRepRepresentation.hxx>
#include <cadex/ModelData_Model.hxx>
#include <cadex/ModelData_ModelReader.hxx>
#include <cadex/ModelData_ModelWriter.hxx>
#include <cadex/ModelData_Part.hxx>
#include <cadex/ModelSimplifier_Simplifier.hxx>
#include <cadex/ModelSimplifier_SimplifierBuilder.hxx>
#include <iostream>
#include "../../cadex_license.cxx"
{
public:
{
for (ModelData_BodyList::SizeType i = 0; i < aBodyList.
Size(); ++i) {
while (aFaceIt.
HasNext()) {
++myNumberOfFaces;
}
}
}
size_t NumberOfFaces () const
{
return myNumberOfFaces;
}
private:
size_t myNumberOfFaces = 0;
};
int main (int argc, char *argv[])
{
auto aKey = LicenseKey::Value();
if (!CADExLicense_Activate (aKey)) {
cerr << "Failed to activate CAD Exchanger license." << endl;
return 1;
}
if (argc != 3) {
cerr << "Usage: " << argv[0] << " <input_file> <output_file>, where:" << endl;
cerr << " <input_file> is a name of the ASIC file to be read" << endl;
cerr << " <output_file> is a name of the XML file to be saved" << endl;
return 1;
}
const char* aSource = argv[1];
const char* aDest = argv[2];
if (!aReader.
Read (aSource, aModel)) {
cerr << "Failed to open and convert the file " << aSource << endl;
return 1;
}
FaceCounter aBeforeCounter;
aModel.
Accept (aBeforeCounter);
cout <<
"Model name: " << aModel.
Name() << endl;
cout << "# of faces before: " << aBeforeCounter.NumberOfFaces() << endl;
aBuilder.
SetLevel (ModelSimplifier_SimplifierBuilder::High);
FaceCounter anAfterCounter;
aNewModel.
Accept (anAfterCounter);
cout << "# of faces after: " << anAfterCounter.NumberOfFaces() << endl;
cerr << "Failed to write the file " << aDest << endl;
return 1;
}
return 0;
}